Post by Logan howlett on Jul 28, 2014 18:15:04 GMT
Benett Du Paris
Male | 700 years old | Straight | Open | Brotherhood
Male | 700 years old | Straight | Open | Brotherhood
BASIC INFO
FULL NAME: Benett Du Paris
ALIASES: Red Face, Red skinned Man
CODENAMES: Exodus, the Red Prophet, Apocalypse's follower
AGE: 700 years old
PLAY BY: Optional
ALIASES: Red Face, Red skinned Man
CODENAMES: Exodus, the Red Prophet, Apocalypse's follower
AGE: 700 years old
PLAY BY: Optional
APPEARANCE
Over all Appearance: Bennet's appearance is a strikingly odd one. He stands at six foot evenly and has short black hair. He has dark red skin from his mutation, and as well as white eyes that are pupil less. He has a very interesting costume that he wears through his events of being a villain and it can be noticeable when he wears it. He has a long white cape that goes down towards his ankles. He has two triangular like pieces that come off his shoulder that is a part of his costume. He wears a golden part of the costume around his neck in a circular part. He has a purple robe that is dressed across his lower part of his torso and is connected together by a shiny amulet that he keeps with him at all times. He has another amulet on his shoulder that keeps his costume together as it has an x on the front part of it. Finally Bennet has two golden knee caps like padding that are used for armor as the same golden armor is found around his feet that he wears.
His white eyes normally glow gold when he activates his powers. This gold color can be easily spotted when he is nearby someone. It is rather difficult to hide when he is trying to use his powers in secret so he has to find some way to shield the brightness.
PERSONALITY
LIKES: Making sure mutants are safe, taking care of Genosha, watching and making sure the Brotherhood stays in line, The color red, learning new things
DISLIKES: Most Humans, liars, People being full of themselves, Apocalypse, Traitors
FEARS: Being locked away again, loosing hope for what their goals were for the Brotherhood.
Over all personality: Ever since he had been born life had never been so lucky for Bennet as he suffered the worst ways possible. He trekked in the desert and was locked away in a sarcophagus for so long. Even his mutant powers became a burden towards this evil man. He later came to trust The Brotherhood of Mutants once Magneto opened up his supposedly sleeping tomb that he was sealed in for all time. And was bent on revenge for those who had caused him so much pain. Of course he only discovered when he awoke that the world he once knew has changed. The Mutant race has expanded since his last remaining days on the Earth and so much has changed. Exodus has learned quiet a bit about this new time but his thoughts haven't changed.
Exodus has a twisted mind and is also trying to do his best to please his brotherhood leader Magneto. For some time he was one of his best members as he showed his powers and didn't hesitate to do whatever Magneto asked him to do. With little heart, he shows no mercy towards the humans and the mutants who supposedly fight for good. It will take a lot to try and calm this restless soul of his.
History/Powers
FAMILY:
None left most are dead
Close friend to Magneto
HISTORY: Much of Bennet’s life has remained a mystery, his parents seemed to have been forgotten into time and it is first accounted that he had made an appearance as a crusader in the 12th century. As his time at a crusader he learned how to fight and be a man, even a knight would due for him as he was noble to his lands. As an adult he befriended the Black Knight of the time. The two set out to go find a mythical tower called the “Tower of Power” That was domain to a mythic pharaoh. It wasn’t long before the two reached the tower, but the Black Knight decided to abandon the quest and Bennet got mad at the Black Knight and was so enraged that he left the tower on horseback. He traveled through the harsh and violent deserts that racked the landscape until he collapsed and was exhausted. However everything changed when a voice spoke to him, asking him if he was willing to risk everything to become one of the strong. Bennet was then tested and soon his mutant powers awakened for the first time while he was in the desert.
While the Black Knight recovered from his friend’s rage he sensed that something was wrong as he tried to search out for his friend but it was clear that he was nowhere to be found in the desert that lay before him. It was hopeless, what the Black Knight didn’t know was Bennet had activated his powers and disappeared before his eyes. It wasn’t long before the Black Knight was captured by one of the most feared mutants at the time and it was Apocalypse. They were no match for the powerful man as they discovered that Bennet had been transformed into Exodus. Apocalypse had been the one that had changed Bennet and as well as giving him the power that he had always wanted.
As the two reunited in their moment, Apocalypse had commanded that the two battle. Though the Black Knight refused, Exodus insisted that they tested their new power. It wasn’t long before the Black Knight subdued Exodus and he was proven to be no match for the Knight. At some point near the end of the fight, the Knight managed to convince Exodus that what he was doing was wrong, and Exodus was following the wrong man. He managed to snap out of the control that Apocalypse had on him and turned on the man that gave him his powers. Apocalypse was disappointed with Exodus’ failed attempt to defeat the Knight and stripped him of his abilities and as well as sealed Exodus in his sarcophagus where he would remain for a very long time.
Exodus’ crypt had been left alone in a coma like state for years in the Swiss Alps, it was sometime in the 20th century that Magneto opened the crypt. It wasn’t long before Magneto allowed Exodus to become his right hand man in the Brotherhood and followed him into just about every battle. Exodus has remained with Magneto even into these new events that are taking place in the future. However with the events of possibly being a new member being the leader of the Brotherhood, Exodus is not so sure with this move that Magneto is making. Of course, that is not his choice to say what or who on the team.
With things not looking good for Magneto and eventually retired from the Brotherhood, Exodus still has his position as a second in command and watches over the Brotherhood to make sure they don't try anything funny while their old leader has left. He has considered starting a family but who'd be foolish enough to try him and not be wary of the things that he has done? The obviously have to get past a few things first.
POWERS: Powers:
Telekinesis: Exodus has a vast amount of telekinetic powers. He has learned beyond the basics of telekinesis. With his training and Apocalypse's tampering he has the ability to lift 100 tons of weight. Usually anything stronger than that can be rather difficult for him to do.
Intuitive aptitude: He can disassemble and reassemble complex devices. Including machines that he has only seen once and put them back together. Most machines on earth seem to be rather easy. If they are from another race that is not from Earth it may take him a much longer time to disassemble it.
Force Field: He has the ability to create force fields around himself or protect his allies from on coming attacks. He can use the force fields to deflect the most basic of attacks or multiple attacks coming on his way. He can also use the force fields to crush objects that are within the field's range.
Concussive Blasts: He can project telekinetic energies as powerful beams of blasts. These concussive blasts are controlled from his brain and they can affect matter with a concussive force.
Electromagnetic Blasts: He can manipulate Earth's electromagnetic field and spectrum so he can release a tremendous amount of heat in order to incinerate things. This power obviously can not work on things that are strong against fire such as water or extreme temperatures of ice.
Telekinetic Flight: Bennet can "Fly" With his telekinesis abilities. He can fly for several lengths at times, and can fly for about 15 hours before having to drop down and recover from it.
Healing Factor: Bennet's healing factor has the ability to heal his injured body parts or damaged organs in an incredibly fast rate. He has also used this ability to have lived a long live as he has been around for some time as he was sealed in the sarcophagus his aging process was slowed down and he still looked like he was in his prime despite being over 500 years old. Bennet's chances of being infected with diseases and viruses are slim as the healing factor has the ability to cure those as well. Most minor cuts and wounds will heal almost instantly if they touch his body.
Super Human Durability: Skin, Bone, and muscle tissues are augmented to levels that are considerably tougher and stronger than a normal human's. The tissues are so strong that they can prevent most common injuries that can be caused to humans. He is able to withstand extreme temperatures such as heat and the cold if he is incased in ice he will have a high chance of surviving it. He can withstand punctures, most toxins placed in his body-also thanks to his healing factor, and survive concussions.
Teleportation: He can psionically transport himself, along with his clothing and other masses with him from one location to another. He can also take passengers with him when he teleports but obvious he doesn't do it that often if they can not handle the change so suddenly. Once he does know that the person can handle it, he has no problem in teleporting a powerful mutant. The most amount of people he's transported is at least eight but will not do more since it takes a toll on his body.
Telepathy: He has the ability to read minds and project his own mind or thoughts into others. He has a great amount of powers, it'd be rivaling close to Professor X's telepathy and skill. He can normally read several minds at once with this ability but it will no doubt take some time for him to read minds that have been heavily blocked and fortified from his skills. He will do all he can in order to break down the barriers with the forces that he uses. He possesses the following amount of powers with his telepathy:
Telepathic Tracking: He has the ability to detect and tract other sentiment beings by their unique psionic emanations (through their unique thought patterns contained on the psionic part of the spectrum) and especially if they cause a threat to his well being. For example, he'd be able to pick up Quicksilver's thoughts due to his super human speed his thoughts are very fast and speedy. He'd be able to pick up on this and identify that it is Quicksilver due to his unique ability on his powers.
Telepathic Cloaking: With his telepathic abilities Exodus can cloak his mind or other people's minds that he has touched.
Telepathic Illusions: He can create telepathic illusions to make it look like people are seeing things that aren't fully there.
Mind Control: He has the ability to use mind control on certain people through telepathy. Those with stronger barriers and strong will will be proven difficult for Exodus to control or almost impossible.
Mind possession: Similar to Mind Control as he will possess one or two people to do his bidding.
Mind Alteration: He can alter one's mind to change memories, thoughts they once had to cloud things or keep them hidden. Or he can do the opposite where he can try and open hidden secrets or lost memories that need to be found again.
Psionic Shield: He can create a psionic shield with his telepathic abilities and can keep it up for some time in order to protect his thoughts or other's thoughts from an intruder.
Mental Paralysis: He can mentally paralyze someone with some great effort. Normally these people can be paralyzed for about five hours tops as long as he has the mental fix on them. Usually if he keeps them this way much longer they will notice that the paralysis has weakened on them.
Mental Amnesia: He can cause mental amnesia to opponents or enemies on which ones he chooses. They will forget certain stages in their life and has also even whipped their memory clean at more than one time in his life of using this ability. However it's safe to say that the memory of the opponent will come back slowly over time as the pieces are picked up.
Psionic Blasts: He can create powerful psionic blasts from his psionic powers. He can use these to attack enemies when he sees the opportunity to.
Astral Projection: There is another world that some people can teleport to but they must leave their body behind in order to ask to it. A world that can be met by some sorcerers or even through telepathy where they can meet and talk even if they are thousands of miles away. Of course their state can not be seen in the real world as they leave their real bodies behind.
WEAKNESSES: Carbonadium: Though a rare metal, Bennet's healing factor can be cut back with carbonadium. This metal has been possessed by a few people such as Wolverine. If he is inflicted with a carbonadium weapon, his healing factor will be slowed down and wounds will take much longer to heal. His healing factor will probably take him several months to weeks in order to try and recover what he lost.
Sarcophagus: He was once locked away in a sarcophagus and was doomed to the point of never escaping. This sarcophagus is still out there and it seems that the sarcophagus seems to dull his power if he is near it. There are a few people that know of the sarcophagus such as Apocalypse who sealed him away the first time in it. If anything he'd know how to stop the end of his ways or maybe one of Apocalypse's henchmen knows the secret. Magneto also knows it as well which would be a problem.
Electronics: Since he's been in a different time, Bennet probably wouldn't be that familiar with he electronics. Since he has the ability to disassemble them he may be able to learn about them. so far this does not seem to be of an interest to him as he has no use for most of the machines as humans use them quiet often. Such things as turning on devices or turning them off may seem like a challenge to him.
Trust: Trust is a hard thing for Bennet as he has learned not to trust humans as they caused him so much pain and as well as from Apocalypse. He normally spends his time and prefers to spend it with humans. If a human would try to attempt to make friends with him it'd probably not happen. He also does not take orders from a lot of people, the only person that he seems to respond from is Magneto since he owed him for freeing him from his sarcophagus.
Paralysis: If someone was able to paralyze him he would have a had time moving or even using his telepathy or telekinesis. Usually this paralysis needs large dosages since his healing factor would recover from it rather quickly.
Astral Projection: With his astral projection his body will be rendered in a weakened state as he enters the astral world. Exodus will need his body to be protected as he goes into the second world as he can not defend himself. Enemies could see this as a potential to attack him while he has weakened. He has to rely on others to protect him while he is in this state.
About the Player
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